using System;
using System.Collections.Generic;
using System.Text;

namespace Vortex.Drawing {

	/// <summary>
	/// Interface to implement for objects which represents some kind of transformation like Transform2D, Translation, Rotation, 
	/// </summary>
	public interface ITransform {

		/// <summary>
		/// Gets the transform which represents this object.
		/// </summary>
		/// <param name="transform">The transform represented by this object.</param>
		void GetTransform(out Transform2D transform);
	}
}
