renderLight( document.getElementById('renderCanvas'), new Union([ new Plane(new Vector3(0, 1, 0), 0), new Plane(new Vector3(0, 0, 1), -50), new Plane(new Vector3(1, 0, 0), -20), new Sphere(new Vector3(0, 10, -10), 10) ]), [new PointLight(Color.white.multiply(2000), new Vector3(30, 40, 20))], new PerspectiveCamera(new Vector3(0, 10, 10), new Vector3(0, 0, -1), new Vector3(0, 1, 0), 90));
Run